Adrian Vreme
Building and Leading Industrial (OT/ICS) Cybersecurity programs, operations, processes, and technologies.
28 yrs experience · Toronto, ON · <10 hrs/week
About
Strategic and results-oriented professional, Building and Leading OT/ICS Cybersecurity Programs, Operations, Processes, and Technologies. Ensuring robust protection against cyber threats and enhancing cyber resilience. I have developed and implemented comprehensive policies, controls, and strategies for risk management, incident response, business continuity, and disaster recovery. I excel in collaborating effectively with stakeholders and external entities, translating complex technical concepts into actionable strategies, and fostering a culture of security awareness. My mission is to drive the organization's progress toward industry standards and compliance, ensuring continuous improvement in the organization's security posture.
Skills
Experience
- Product Manager · Teaching.com2020-05-01 – Present
Lead product for Typing.com (the #1 learn-to-type platform in the US), Nitro Type (a competitive multiplayer typing game), Reading.com teacher tools (an early literacy platform), and Nitro Math (a math practice game). Conducted teacher/admin interviews, surveys, competitive analysis, and data insights, delivering a roadmap that grew teacher signups nearly 60% over two years. Streamlined signup and class creation flows, increasing student signups by 10% YoY. Designed teacher dashboards, reporting tools, and shareable custom lessons to boost engagement and virality. Developed "TypeAI" Problem Keys to deliver adaptive curriculum targeting students’ weaker skills using OpenAI. Built a multi-tool AI pipeline with Gemini, ElevenLabs, and Descript to create contextual help videos addressing knowledge gaps. Designed interactive AI lessons on Digital Citizenship for Grades 2–12, leveraging OpenAI for live images and student responses, with HeyGen avatar intros. Implemented an in-app "What's New" feature auto-generated by LLM using HelpScout documentation. Launched Teacher Portal with classroom management, roster syncing, and licensing (2025). Increased IAP revenue 19% through time-limited Bundles and a Daily Item Shop with 300+ days of rotating offerings. Increased signup conversion 25% by designing a streamlined signup flow and staged FTUE to reduce overwhelm. Implemented AI-powered UGC moderation with ChatGPT, flagging thousands of problematic items daily to ensure school safety. Created an AI bot detection utility in Replit to identify and ban thousands of fraudulent accounts. Designed and launched public beta, transforming basic math practice into engaging gameplay. Built a vendor content review tool in Replit to preview LaTeX math problems and track delivery, feedback, and approval.
- Chief Executive Officer · Adrian Crook & Associates2008-01-01 – Present
Founded and grew a product management consultancy helping companies adopt best practices in mobile game design, live operations, and revenue optimization. Over 15+ years, I’ve worked with more than 300 clients - from startups to Fortune 500s - including Electronic Arts, Pokémon, SYBO, Rovio, Nickelodeon, Adobe, Facebook, Zynga, Microsoft, and Ubisoft. Designed and led product development teams for Hempire, a mobile game grossing $2M/month. Product development team lead and product manager of Grizzly Force, "Uber for day labourers," matching hundreds of Canadians daily with jobs. Senior Product Manager of Scrabble for Electronic Arts, re-launching UX, UI, and content on mobile and desktop. Design and team leadership for multi-million-grossing content features for Zynga’s Frontierville. Primary expert witness for Facebook in multiple cases with over $1B in judgments at stake. Conducted live product management audit of Pokémon Trading Card Game Online (TCGO). Mentored dozens of game teams at MSEED (Thailand) and Execution Labs (Montreal) incubators to improve engagement and monetization. Evaluated and approved dozens of funding proposals for Ontario Media Development Corporation, helping launch numerous successful companies.
- Senior Digital Strategist, Social Purpose · TELUS2019-04-01 – 2020-03-01
Shape and influence the overall digital strategy of the TELUS brand story, driving consumer engagement with social purpose content. Develop a brand experience measurement strategy attributing revenue metrics to specific brand marketing content. Identify new platform features to drive engagement metrics, define the product roadmap, and work with programming teams to implement.
- Senior Game Producer · Relic Entertainment2004-06-01 – 2008-01-01
Led development of 𝘛𝘩𝘦 𝘖𝘶𝘵𝘧𝘪𝘵 (Xbox 360 launch title) and founded Relic Labs (new product incubator).
- Senior Producer · WildBrain2003-10-01 – 2004-06-01
Co-conceived Urban Vermin, a kids animated TV show that aired in 50+ countries, and produced games and websites for Cartoon Network and National Geographic TV properties.
- Senior Interactive Advertising Producer · McCann Canada2002-09-01 – 2003-09-01
Managed digital campaigns for Microsoft and Rogers/AT&T, overseeing budgets and creative.
- Executive Producer & Co-Founder · ModernGroove Entertainment1999-11-01 – 2001-05-01
Co-founded publicly traded company, shipped original PS2 music game & a streaming platform, and secured major licenses and publishing deals.
- Associate Producer · Electronic Arts Canada1995-03-01 – 1999-10-01
Created Sled Storm (1M+ units sold) and led production of PlayStation titles.
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