Safwaan Menk

Safwaan Menk

Founding Engineer & Sales Leader

5 yrs experience · Los Angeles, CA · <10 hrs/week

About

A graduate of the University of Illinois Urbana-Champaign with a Bachelor's degree in Computer Software Engineering, I have built a robust career in software development and sales. Currently, I serve as the Founding Engineer and Head of Sales at GameNite, where I spearhead sales strategies and investor relations, contributing to a successful pre-seed funding round. I have driven $27,000 in sales during our prelaunch and developed key backend systems using Rust and GCP. Previously, I worked as a Software Engineer at RXO and XPO, where I enhanced technology solutions and supported logistics operations. My early career included internships at XPO Logistics, where I developed components for mobile applications and worked on augmented reality projects. My technical expertise is complemented by my leadership in mentoring junior developers and managing successful ad campaigns.

Skills

C#JavascriptNode.jsProduct ManagementReactRustSalesSoftware DevelopmentSoftware EngineeringWeb Development

Experience

  • Founding Engineer + Head of Sales · GameNite08-01-2023

    - Worked directly with cold outreach, pitch decks, business plans, pitching, and working directly with VCs and Angel Investors to land GameNites pre-seed Angel Investments. - Lead GameNites B2C sales pipeline driving $27,000 in sales during our prelaunch campaign through lead generation and cold calling prospective customers. - Prospected, outreach through field sales, set up demos, negotiated contract terms, and closed for all B2B customers. - Developed GameNites revenue strategy for generating MRR and ARR for B2C and B2B models. - Worked directly with game developers to bring over 10 new games onto GameNites store with favorable terms. - Utilized Linux's NMCLI to implement the backend of GameNites Wi-Fi Manager (Rust) allowing users to connect the GameNite gaming console to their home Wi-Fi using their mobile phone. - Architected and developed the backend of GameNites marketplace (Rust, GCP) including storage and APIs to allow for customers to download games. - Setup and managed ad campaigns for consumer sales earning thousands of impressions on the GameNite product. - Interviewed, hired, and mentored all 4 junior developers and interns.

  • Software Engineer · RXO11-01-2022 – 08-01-2023

    Contributed to software development projects, likely involving coding, testing, and collaborating with team members to enhance RXO's technology solutions.

  • Software Engineer · XPO01-01-2020 – 11-01-2022

    Contributed to software engineering projects, likely involving development, testing, and maintenance of software systems to support XPO's logistics operations.

  • Software Developer Intern · XPO Logistics, Inc.06-01-2019 – 08-01-2019

    Developed main component (driver load board) of current DriveXPO mobile application using the Flutter framework and Dart. Implemented OAuth 2.0 to generate access/refresh to connect to XPOs APIs and to ensure secure login. Implemented search screen to query through API returned data and return custom results. Implemented current application design and a new application design that is not yet on current application.

  • Technology Associate Intern · XPO Logistics, Inc.06-01-2018 – 08-01-2018

    Worked on Last Mile web-based Augmented Reality using HTML, CSS, JavaScript, NodeJS, and MongoDB to create AR experience that increases end-user experience, delivery efficiency, and organized reverse logistics. Created an R Model(83%) to predict a driver abandoning their duties based on different factors.

Education

  • University of Illinois Urbana-ChampaignBachelor's degree, Computer Software Engineering

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