Brian Camilo

Brian Camilo

UX Designer | Game Design Student

5 yrs experience · Santa Cruz, CA · <10 hrs/week

About

Hi there! I’m Brian Camilo, and I recently graduated from the University of California, Santa Cruz with a major in Computer Science Game Design. I’ve developed a strong foundation in UI/UX design, user research, and usability testing, and I’m also certified in Project Management and UX Design by Google and Udacity.

Skills

Agile Project ManagementCompetitive AnalysisFigmaProject ManagementProject PlanningPrototypingRisk ManagementScrum MethodSketchTime ManagementUsability TestingUser-Centered DesignWireframing

Experience

  • UX Designer · Independent12-01-2023

    Currently designing and developing a responsive web app for a car detailing business.

  • UX Designer, Project/Production Lead · University of California, Santa Cruz09-01-2022 – 07-01-2024

    Served as the production lead for the capstone project Abrakajumpa, managing tasks, schedules, notes, meetings, playtesting, and stakeholder communications, while ensuring project goals were met on time and within scope. Led design projects HerAlert and Story, managing tasks and roles, ensuring effective communication, and providing leadership. Worked on UX projects, conducting user research and usability testing, creating wireframes, and testing prototypes.

  • Process Assistant, Associate · Amazon08-01-2020 – 09-01-2022

    Conducted thorough data analysis to uncover improvement opportunities, implementing strategic changes that reduced process errors by 20% and increased efficiency by 28%. Coordinated efforts with cross-functional teams, including warehouse staff, management, and IT, to identify user needs and implement process changes, expanding operational efficiency by 25% and reducing error rates by 15%. Facilitated detailed feedback sessions with 100+ associates and staff, uncovering significant pain points and introducing strategic changes that enhanced user experience by 45% and streamlined workflow processes, reducing turnaround time by 20%. Managed team assignments, ensuring efficient headcount distribution and task allocation, contributing to one of the highest Throughput per Hour (TPH) rates of 104. Executed Agile frameworks to manage tasks, leading to a 45% improvement in project delivery times and a 30% increase in team collaboration and morale. Improved productivity by 35% and operational efficiency by 20% by introducing new workflow strategies and conducting in-depth data analysis.

  • Retail Associate · Target10-01-2018 – 02-01-2019

    Worked as a retail associate, contributing to customer service and store operations.

Education

  • University of California, Santa CruzBachelor's degree, Computer Science Game Design
  • Solano Community College

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