Keith A.
Experienced Lead Product Designer with a Passion for User Experience and Aesthetic Design
12 yrs experience · <10 hrs/week
About
I'm Keith – a designer inspired by nature, culture and ethical technology. I have over 12 years of experience designing user interfaces for consumer products. With a background in art and graphic design, I enjoy combining good user experiences with high aesthetic products. Currently a design lead at Raya and more recently lead design for our new app Places.
Experience
- Lead Designer · Raya2023-03-01 –
- Senior Product Designer · Raya2020-03-01 – 2023-06-01
Senior designer creating systems to design and prototype features. • Worked cross functionally from ideation, design to launch in the core product experience. • Transferred design team to Figma and established process from concept to completion. • Created and maintained a design library allowing the product to reuse patterns and components. • Prototyped and designed conceptual features for usability and product feasibility testing. • Designed new premium features increasing business revenue.
- Head of Product Design · The H Hub2018-03-01 – 2020-03-01
Head of Product Design at The H Hub. A P2P marketplace for photographers and clients. I oversaw the product design from concept to creation for a React web app, mobile, and iOS. • Experienced as a design leader in an agile product development environment • Designed for people with a data-focused design mentality • Complete UX/UI flow from a new customer to hiring a photographer in our marketplace • Produced and maintained a design system that connected developers, design and marketing • High fidelity prototypes for team and customer feedback • Created a product personality necessary to delight and communicate visually
- Founder & Designer · FAKEFUNQ2016-12-01 – 2020-01-01
FAKEFUNQ is an interactive and graphic design studio I founded in 2016. Prior to H Collective, the studio took various projects for companies establishing product design, interaction design, and visual identities. • UI designs that integrated into the business and technical decisions • Shipped 5 consumer products over the years, and understand what it takes to create awesome, human-oriented experiences • Love and comfortable with projects that explore new territories
- Design Director · OCTI, INC.2017-02-01 – 2018-03-01
Design director for an augmented reality iOS application. • Designed for iOS ARkit using a neural network • Conceptualized and prototyped a product assisting in a 7.5MM raise • Oversaw creative direction on effects and 3d assets • UI for plane detection and educating users on using AR effects
- Senior Designer · Splore app2015-08-01 – 2016-09-01
Senior designer for iOS photo-sharing app Splore. Follow hashtags, vote and discuss your favorite topics.
- Graphic Designer · Hyper House2014-08-01 – 2015-09-01
- Graphic Designer & Audio Engineer · Cornerstone Theater Company2014-01-01 – 2015-01-01
Graphic Design and Audio Engineer
- A&R and Graphic Design · Alpha Pup Records2012-08-01 – 2013-01-01
I had the opportunity to work at my favorite record label in Los Angeles. Working here taught me how to be a professional creative, strategize and prepare for the future.
Education
- California State University, FullertonGraphic and Interactive Design
- Fullerton CollegeCertificate in Illustration, Fine Arts
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