Namit K.

Namit K.

UX Designer & 3D Technologist

2 yrs experience · LaGrange, GA · <10 hrs/week

About

With a Master of Science in Human Computer Interaction from Georgia Institute of Technology (2022-2024) and a Bachelor of Arts in Digital Studies from Dartmouth College (2017-2021), I am a seasoned professional in UX design and 3D technology. My experience includes leading 3D animation and Unity development at Georgia Tech's School of Building Construction, revamping design systems at My Influency, and employing photogrammetry for VR environments as a Graduate Research Assistant at Georgia Tech. I have also collaborated with major brands like Macy's, Coach, and Disney as an AR 3D Designer at Arlene, and introduced WebAR experiences for the movie Dune in India at Cryenx Labs. My expertise spans interactive web AR, photogrammetry, and advanced rigged animations, making me adept at creating immersive and engaging digital experiences.

Skills

Affinity DiagramsAugmented RealityBlenderContextual InterviewsFigmaHeuristic EvaluationMotion DesignProduct DesignUI/UX DesignUnity3DUsability TestingUser Interface DesignUser ResearchVirtual Reality

Experience

  • Creative Technologist · Georgia Tech School of Building Construction02-01-2024 – 05-01-2024

    In a collaborative effort with Georgia Tech's team, I led the 3D animation and Unity development for an interactive video, promoting a summer program. My role involved ensuring accurate representation, and enhancing narrative engagement through advanced rigged animations, effectively conveying the program's value to prospective students.

  • UX Designer · My Influency05-01-2023 – 08-01-2023

    Revamped My Influency's design system, enhancing color scheme, typography, and task flow for a more intuitive web interface. Evolved prototype into a responsive solution, securing seed funding and validating product potential.

  • Graduate Research Assistant · Georgia Institute of Technology01-01-2023 – 05-01-2023

    Employed photogrammetry to capture Midtown Atlanta's architecture for a VR environment, enabling immersive exploration around Georgia Tech. Enhanced visual fidelity with mesh optimization and streamlined the production pipeline with efficient workflows.

  • AR 3D Designer · Arlene10-01-2021 – 07-01-2022

    Collaborated with teams from Macy's, Coach, Disney, Warby Parker, and La Mer to create interactive web Augmented Reality experiences.

  • AR Designer · Cryenx Labs09-01-2021 – 10-01-2021

    Introduced WebAR creative experiences to promote the movie Dune in India by optimizing Three.js code and using assets developed in Blender, Unity, and 8th Wall. Eventually, developed 3D modeling guidelines for efficient creation of high-fidelity, low-poly models.

Education

  • Georgia Institute of TechnologyMaster of Science - MS, Human Computer Interaction
  • Dartmouth CollegeBachelor of Arts - BA, Multi/Interdisciplinary Studies - Digital Studies
  • Apeejay SchoolHigh School, Non Medical

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