Noah Schnoll

Noah Schnoll

Lead Game Designer | Interactive Media Expert

10 yrs experience · Los Angeles, CA · 10-20 hrs/week

About

With a robust background in game and interactive media design, I hold an MFA from New York University and a BA in East Asian Studies and Economics from Brandeis University. My career spans over a decade, beginning as an intern at Riot Games, where I contributed to the development of League of Legends. I have since held pivotal roles in various companies, including ESI Design and Quidd Inc, where I enhanced user engagement through innovative game design. At Wonderstorm, I played a key role in creating a Netflix Original animated series and a complementary video game. Currently, I am the Lead Game Designer at Fortis Games, where I lead design teams to deliver high-quality gaming experiences. My expertise lies in designing engaging content and managing cross-functional teams to drive product success.

Skills

DesignDesign SystemsGame DevelopmentLevel DesignPlaytestingPrototypingUnity3DUnreal EngineUsability TestingUser-Centered DesignVideo Games

Experience

  • Lead Game Designer / Senior Game Designer · Fortis Games02-01-2023 – 03-01-2025

    As a Lead Game Designer and previously a Senior Game Designer at Fortis Games, contributed to the design and development of engaging and innovative game experiences, leading design teams and ensuring the delivery of high-quality game content.

  • Senior Game Designer · Wonderstorm01-01-2018 – 02-01-2023

    Wonderstorm is a STORY and PLAY media studio that creates and develops film and television in conjunction with AAA-quality video games. Worked on building a Netflix Original animated series and a deep, engaging video game – both from the same world and vision.

  • Producer, Game Design · Quidd Inc05-01-2016 – 11-01-2017

    Helped the company move from its initial iOS launch to a position with more than 100k DAU and substantially improved revenue. Managed branded content release for several major IP and worked with the product development team to improve productivity with internal tools.

  • Activity Designer · ESI Design06-01-2015 – 02-01-2016

    Designed games for client projects in various industries including healthcare, education, and entertainment to elevate site experiences and increase content engagement. Worked extensively with InDesign, Photoshop, Unity, and Processing.

  • Game Designer/Producer · Tank&Bear03-01-2015 – 05-01-2015

    Designed guidelines for character behavior, progression, and reward systems. Developed gameplay features for iOS and Apple Watch applications.

  • Game Designer · Smarcle, Inc12-01-2014 – 02-01-2015

    Designed games for iOS devices and managed the development and release of products. Managed international teams of developers and artists.

  • Teaching Assistant - Narrative Design · NYU Tisch01-01-2014 – 05-01-2014

    Provided writing and technical assistance for students in crafting narrative design for adventure games using ChoiceScript, Inform 7, and Adventure Game Studio.

  • Intern / Intern - Creative Design · Riot Games06-01-2013 – 01-01-2014

    Wrote dialogue and bio pages for champion relaunch initiatives and contributed to IP development for League of Legends.

Education

  • New York UniversityMFA, Game and Interactive Media Design
  • Brandeis UniversityBA, East Asian Studies, Economics

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