Hasan Mhamud

Hasan Mhamud

Design partner for early stage startups founders Head of Product Design @ Y Combinator startup LifeData Corp Founding Designer Worked with teams at Google, Netflix, Disney, EA Sports, McMaster University

15 yrs experience · Bangkok, Thailand · 30-40 hrs/week

About

I'm an accomplished and multi-disciplinary product designer with over 15 years of experience designing and building digital products across the web and mobile for fast-growing SaaS startups and the games industry. Past key contributions: - Worked with teams at Google, Netflix, Disney, EA Sports, McMaster University (Canada), and Hiroshima International University­ (Japan) - Shipped a SaaS product from its inception to go-to-market used by leading institutions across more than 25 countries, including Harvard, Yale, Brown, and Columbia University. - Built, mentored, and empowered design teams for early-stage startups and mid-market companies. - Supported 80+ engineers by providing design specs, PRD, and testing along with 12 other product designers. Perseverance, grit, curiosity, humility, creativity, and independence are the values that help me to grow as a designer with an entrepreneurial mindset. With a strong understanding of interface guidelines, I foster collaboration with engineers working on different stages to create functional applications that perfectly meet the design standards and users' needs. With a keen eye for detail, I leverage my techno-functional background to develop technically robust, flexible, and scalable solutions that keep organizations at the cutting edge and help their consumers.

Skills

Adobe Creative SuiteBrand DesignBrand StrategyCollaborationCreative MarketingDesign SystemsDigital DesignFigmaGraphic DesignGraphic UIInteraction DesignPrint DesignProduct DesignPrototypingRapid PrototypingTypographyUI/UX DesignVisual DesignVisual IdentityWebflow

Experience

  • Head of Product & Design · Tackle07-01-2021

    As the Head of Product & Design, likely contributions include overseeing the product design strategy, leading the design team, and ensuring the product meets user needs and business goals.

  • Founding Product Designer · hightime.ai11-01-2022 – 06-01-2023

    HighTime is a Y Combinator backed startup. At HighTime, were solving this by creating a central brain that connects with your sales tools and channels like CRM, calendar, email, drive, and notes and then provides real-time assistance & guidance a salesperson needs right where they are communicating with their buyers. - Partner with PMs, engineers, and other various stakeholders to oversee the user experience of the product from conception until launch. - Contribute to high level product strategy and execution of HighTime's user experience, interface, testing, visual style, brand aesthetic, and processes. - Regularly conduct qualitative/quantitative user research, prototypes, triaging design tasks, performed comp. analysis', and carry out quality assurance audits.

  • Principal Designer · LifeData01-01-2016 – 06-01-2021

    LifeData is revolutionizing experience sampling software for the research and clinical trials market. Created consistent, coherent user experience for new features and refine existing features. Actively worked with the product team to define PRD of new features by providing constructive suggestions in brainstorming sessions by balancing user-centered, business, and engineering goals to shape the strategy. Developed storyboards, wireframes, mockups, prototypes, and provide design specs for the developers to work with. And write HTML & CSS as needed. Collaborated with project managers, developers, product team, support team, and marketing team during feature development to define, answer questions that arise and make sure that the final product meets the goals.

  • Founding Product Designer · LifeData01-01-2014 – 01-01-2016

    As a Founding Product Designer, likely contributions include creating the initial design vision, developing user interfaces, and collaborating with the team to launch the product.

  • Co-Founder & Head of Design · Cuadrolabs Limited10-01-2013 – 05-01-2015

    Cuadrolabs Private Limited which was a gaming startup but later expanded its service to software development. Supervise day-to-day design works which include wireframe, prototyping, visual design, design review, design deliverable for the development team. Helped to get more customer leads by creating brand guidelines and marketing materials to join the different soft expo. Attend tech conferences as a speaker to generate customer leads. Worked on multiple mobile games, Some of the notable games are Rio 2 Amazon, Candy Yama, Flying Chopchop, Hexquare, Frappy Bird.

Education

  • Y Combinator
  • Shanto-Mariam University of Creative TechnologyBachelor of Arts (Hons) in Graphics Design & Multimedia, Graphics Design & Multimedia
  • Arena MultimediaDiploma In Graphic Design & Multimedia, Graphic Design & Multimedia

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